SmartCity is a single player game for students and interested people in the field of Internet of Things (IoT). The initial idea originates from Ugyen Nima’s and Rinzin Wangdi’s bachelor thesis. In 2017, the concept has been further developed for the EU H2020 funded project “Beaconing”. http://beaconing.eu/. The concept of a smart city and the integration of new technology becomes more and more important to frame a more efficient, green and inclusive city and therefore leads to be an inherent part of the engineering curriculum. Given a selection of devices, players place each device in a city map to enhance the productivity, safety or effectiveness of a facility. The city consists of different areas (e.g. school, factory, apartments) and as the benefits and disadvantages of a device vary for each application field, the players receive points, combined with feedback for their individual decisions (e.g “Did you consider the noise pollution of this device?”). A following quiz with specific questions adapted to the player’s in-game performance ends each level.
Smart City, Internet of things (IoT), Beaconing
Integration of new technology
Idea to enhance the productivity, safety or effectiveness of a facility in a city
Students, interested people in the field of Internet of Things(IoT)